This is the normal (that is, not criminal or saboteur or assassin or memau or vermin) peep death cost file for the human player in the sandbox. I have added my comments in dark red. These comments are based on my own analysis of the code and my experience in working with it. I do not have any special inside information from MuckyFoot about these files, and I may in some instances be wrong.


; deathssofar is a system variable, that is, it is maintained by Startopia
; without you having to do anything with it in your script elements
	deathssofar > paiddeaths
; this is where you change how much a death costs the player
	addenergy (0 - 1000)
	set paiddeaths (paiddeaths +1)